Lan Hikari (
localareanetto) wrote2015-06-19 03:08 am
Entry tags:
Mask or Menace Application - WIP
〈 PLAYER INFO 〉
NAME: Sky
AGE: 21
JOURNAL:
skybuns
IM / EMAIL: ten.compasses@gmail.com
PLURK:
tenkomi
RETURNING: Nope!
〈 CHARACTER INFO 〉
CHARACTER NAME: Lan Hikari
CHARACTER AGE: 11 or 12
SERIES: Megaman Battle Network
CHRONOLOGY: Four months after beating Alpha, but the day before he reobtains Megaman.
CLASS: Total Hero. He is the protag of his game!
HOUSING: Open to random housemates! I'd like to be in Heropa or De Chima.
BACKGROUND: (Lan's history is pretty much the same as Megaman (
megabytes)'s history, so a majority of it's been taken with permission.)
It's the year 20xx, and technology's come so far that it's extremely complicated and special AI programs are needed for humans to navigate the Internet with efficiency. These AIs are called Netnavis, and almost every single person in the world has a Netnavi partner. Lan, like any other kid his age, owns a Netnavi, Megaman.EXE. He's also the son of renowned researcher Dr. Yuichirou Hikari. On top of that, he's pretty skilled at Netbattling (which are Navi vs Navi fights) and virus busting. This, coupled with his tendency to be a magnet for trouble, lands him in quite a couple of situations during his elementary school years.
It begins when rumours of oven fires goes around, and Lan's mom gets their oven checked for viruses. But as it turns out, the worker who checked the oven was the one going around causing the fires so Lan and Megaman had to clear their oven of viruses and beat the (fake) worker's Navi, Fireman. Next, a World Three agent takes over Lan's school to feed the students a brainwashing program, though Lan and Megaman quickly resolve that. The third incident happens when Lan attempts to visit his dad and winds up protecting the Metroline subways system from a World Three navi. Next up was the water plant being shut down, leaving the town without water. When Lan goes to fix this, he encounters the Official Net Battler Chaud and his Navi Protoman, who tell Lan to stay out of the way, but in true protag fashion Lan doesn't listen. He eventually does solve the problem with the plant, but not before fucking up majorly. Then, in World Three's next scheme involving traffic lights, his childhood friend Mayl's stuck on a speeding bus that will crash in the end, and he works to save her and fix the traffic lights. The next event in this never ending stream of shit World Three keeps pulling, they attempt to suffocate a bunch of renowned scientists, including Lan's father, so Lan has to restore power to the building (and cue the worst fucking dungeon in this goddamn game).
At this point Lan and Megaman are done waiting for World Three to strike. They've learned that many of the attacks, including the one on the Hikari home, were part of a scheme to steal four powerful programs that could be used to create a super-virus called the Life Virus, and now World Three has all of them. Not willing to sit back and risk the next strike being the EndGame, the duo set out to find the World Three hideout and stop the attacks at the source. After a dangerous trek through the Undernet, a hidden and dangerous area of the Net filled with cybercriminals, Megaman manages to find just the information they need for Lan's father and the other scientists to track it down.
Once at the hideout, Lan and Megaman hack their way through the facility's door locks until he's confronted by the last remaining World Three navi, MagicMan. He manages to beat MagicMan back at first, but the enemy navi unleashes an attack based on the World Three's Life Virus and strikes Megaman dead on. He's saved from total deletion by Protoman and Chaud, but the damage is done - Megaman is completely unresponsive and fading fast.
Chaud reveals that he was sent by Dr. Hikari to deliver a program called "Hub.bat" to Lan, and Dr. Hikari himself manages to contact Lan moments later to explain the program's purpose: it will fully repair Megaman and bring him back online stronger than ever, but with the risk that any damage Megaman takes could backfeed onto Lan and injure him too. This is because Megaman is made with the digitized DNA of Hub Hikari, Lan's twin brother who died when they were one. Dr. Hikari used Hub's DNA to make Megaman as a way to keep a part of him alive and give Lan something of his brother to hold dear - but he had to offset the genome code by 0.001% to keep them from entering a state called "Full Synchro" and putting Lan's life at risk. Using Hub.bat would reset that 0.001% and bring Megaman's source code and Lan's genome into perfect sync.
Lan decides that saving Megaman and stopping World Three is more important than trying to avoid injury and runs Hub.bat. Megaman comes back online after a few moments, and the brothers have a heart-to-heart while they wait for the program to finish; Megaman admits that he regrets not being able to live with his family in the real world, but simply being a part of Lan's life as his netnavi is enough to make him happy, and that Lan should continue to treat him the way he always has. He urges Lan to hurry, and the two of them rush off to confront the leader of World Three, Dr. Wily. Wily prepares to unleash the Life Virus on military satellites and Megaman scrambles to delete it before the it can launch, only just managing it in time with the aid of Hub.bat boosting his abilities. This triggers the hideout's self-destruct sequence; everyone escapes unharmed, but Wily vanishes in the chaos.
In the aftermath, Lan becomes something of a celebrity as the one who stopped World Three. Things do eventually die down, though, and life for the duo slowly returns to normal.
By the time summer vacation starts, though, another threat has risen from the depths of the Net - the Gospel netmafia. Gospel's first attacks are much more random and seem focused on creating general chaos: one agent attacks one of Lan's friends in her home in order to extort money from her wealthy parents, and another attempts to blow up a local dam. The brothers work to stop both attacks, the latter with Chaud and Protoman's help, and later they decide to apply for a "City Netbattler License" that lets them work as a less-powerful branch of the Officials. For the most part nothing happens until Lan finds a random note in the foliage from someone in Yumland requesting to be penpals with whoever finds the note. And cue Lan getting the bright idea to do his research assignment on the foods of the world. They make a trip to Yumland.... only to discover that all the Navis have been wiped off the Net by Gospel, and their next target is Electopia, their home country!
They rush back to warn Dr. Hikari and beg to help with the emergency preparations. Their father asks them to find a program that will allow him to upgrade Megaman, and warns them that without that upgrade Megaman doesn't stand a chance against the new netnavis working for Gospel. The duo eventually track the program down in Yumland's Cyber Square and grabs it to take it back to Dr. Hikari...only to discover that he has officially just stolen a Yumland national treasure. Whoops. At least dad manages to put it back later?
Dr. Hikari completes and installs the upgrade just moments before Gospel launches its attack on the Electopian mother computer. The brothers join Chaud, Protoman, and a few other Officials and their navis in defense of the Mothercomp; Gospel navis, including the attacking force's commander Shadowman, pick them off one by one until only Megaman and a severely damaged Protoman remain. The two try a desperate Hail Mary to pick off Shadowman in one shot, but several Gospel navis block the shot and Megaman is forced to fight Shadowman one-on-one. He wins, but it's a close thing.
This victory puts Lan on the map again, so to speak, and he ends up invited to attend a global Official Netbattlers' Conference as a representative of Electopia. The catch? The conference is being held in Netopia, a country on the other side of the world. The entire trip is pretty much hell for the brothers: Megaman gets confiscated by security at the airport and sent to be loaded as cargo, and when he and Lan manage to reunite (thanks to a bit of string-pulling by Chaud, who's also heading to the conference) he learns that someone stole Lan's money; they eventually manage to catch the pickpocket and get Lan's cash back, only for a moment of misjudged character on Megaman's part to end in Lan getting mugged for his battle chips. By the time they get to their hotel the stress and exhaustion are too much for Lan, and he and Megaman end up in a massive argument that ends with Lan throwing his PET across the room and storming off.
He winds up meeting Higsby, surprisingly, and the chip collector manages to calm Lan down and get him to return back to Megaman to apologize. But Megaman explains that Lan's PET was hacked and his data stolen, upset and expecting anger from Lan again. Lan reassures him however, repairs his damaged data, and the two reconcile. They then spend the rest of the day tracking down everything stolen from Lan.
It's a good thing they do, especially in regards to Lan's battle chips, because the conference the next day is attacked by a Gospel mole. The mole turns the meeting place's security against Lan and the Netbattlers, and proceeds to sow confusion and dissension amongst the group by allowing just enough information out to let them know that the mastermind is "one of us." This results in Lan and Chaud mistaking each other for the Gospel agent, and Megaman ends up in a fight to deletion against Protoman before the mole's true identity comes out. After that, their flight home ends up highjacked by a Gospel agent, and they're the only ones on board qualified to confront him. Because apparently the Hikari brothers aren't allowed to have nice things.
Everything explodes rather quickly after that: environmental control systems around the world start failing and triggering natural disasters, the Net is completely taken over by multicolored cyber-ice, and navis online at the start of the attack lose contact with their Operators. Megaman scours the Net to find Roll, whose PET connection failed completely and left her stranded online, and manages to break some of the weaker ice and obtain a data sample. The brothers rush it to Dr. Hikari's lab for analysis.
Their father determines that the ice is a form of virus, and is likely what's responsible for the natural disasters occurring. Lan and Megaman offer to work on clearing it from the Net so Dr. Hikari and the scientists can focus on keeping the environmental control systems in check. This eventually leads to Megaman confronting Freezeman, the lead Gospel netnavi and the one controlling the cyber-ice. He taunts him with the revelation that a magnitude 10 earthquake is about to strike Electopia. Megaman leaps into battle, desperately trying to delete Freezeman and the ice in time for the earthquake to be halted, and only just manages to succeed in time.
At first it seems that Gospel has finally been destroyed, but cybercrime continues to rise at a rapid pace and the brothers discover that Gospel's real hideout is still out there. Their father is able to pinpoint it's location based on one very large clue - Gospel's headquarters is emitting massive amounts of electromagnetic radiation. Lan and Megaman beg to be allowed to investigate, and Lan's given a special magsuit to protect him from the radiation they'll encounter. When the two arrive they're unable to access the upper floors of the hideout at first. Megaman jacks into the computers to investigate and is shocked when he sees why the floors are inaccessible: they're inside the computer system. The radiation emitting from the hideout is so strong that it's somehow warping the boundary between reality and the cyber world!
Megaman works his way through the hideout's servers, trying to bring down the radiation level and separate the real and cyber worlds again. It's difficult for him to focus when he's worried about Lan, however, and he keeps checking on his brother and trying to warn him about the increasing radiation. They keep pushing forward anyway and eventually manage to confront the mysterious leader of Gospel. Megaman attacks the Supernavi Bass and deletes him with surprising ease. Gospel's leader (revealed to be a kid genius named Sean) responds by trying to create an even stronger version of Bass...except that this Bass doesn't stay a navi for long, and mutates wildly into a huge Multibug Organism. It highjacks the server controls and sends the radiation levels skyrocketing. Megaman prepares to fight the Gospel multibug, but the radiation in the real world far exceeds what Lan's suit can protect him from and both he and Sean pass out.
Megaman, rather understandably, freaks out. In his panic he inadvertently taps into their Synchro and somehow manages to speak to Lan via his subconscious. Desperate, he syncs part of his programming with Lan's mind, allowing his brother to operate him by sheer force of will and taking them another step down the path to true Full Synchro. Working together, they delete the multibug organism and Megaman shuts down the servers. The world is now safe from Gospel; just in time for the start of the new school semester, too, much to the brothers' horror. Things went downhill so fast that even Megaman forgot about Lan's summer study assignments.
Sometime later, Lan and his friends are hanging out in the park when they're approached by a local TV producer. He tells them that the network is going to be holding a netbattle tournament called the N1 Grand Prix and invites them to try out. The brothers rush home so they can sign up, and Megaman and the other navis pass the prelims with flying colors.
As everyone celebrates, Lan's friend Dex realizes he left something he needs for a homework assignment behind at school, and Lan and the others hatch a scheme to sneak into the building and get it. They end up surprising a thief, who reacts to Lan's name by announcing that he and Megaman are "on my organization's blacklist" and trying to kill them! The thief's navi hypnotizes Lan's friends and only just misses catching Lan as well; Megaman tracks him down in the principal's computer and deletes him to break the hypnosis, though the navi performs a kamikaze attack at the last moment that leaves Megaman stunned but seemingly unharmed. The thief escapes with a "Tetracode" before the brothers can stop him.
A few days later Lan's PET starts to malfunction, causing Megaman's vocal systems to randomly short out. They head to their father's lab to see if he can fix the problem, only to get told that he's in a meeting and sent off with a temporary fix. Before they can leave, they bump into the TV producer again, and he tells them the next round of preliminaries for N1 is starting and practically orders them to get online and participate. Megaman blitzes through the round yet again (and he and Lan prove that they're really not cut out for television) but the PET's error gets worse, and he ends up temporarily stranded on the Net with no connection to Lan whatsoever.
Luckily for them Dr. Hikari manages to get home from work early, and he promises to send them a patch to repair the issue as soon as possible. It arrives while Lan's class is on a field trip to a zoo a few towns over - just in time, because someone's hacked into the animals' health-monitor microchips and is making them attack the visitors! Megaman goes into the zoo's network to disable the chips and ends up running into the navi responsible. He and his Operator manage to steal another Tetracode before Megaman can delete him, and the hacker claims to be a member of a revived World Three and working on Wily's orders.
The brothers aren't quite sure what to think about that, and after a month goes by with nothing untoward happening it they brush it off. This ends up being a mistake, and World Three launches a plot to terrorize the people of Electopia with...dishwashers. And bubbles. Giant people-trapping bubbles made of explosives that will eventually detonate and cause massive destruction, true, but still. Bubbles. It's hardly the stuff of nightmares.
Yet that seems to actually be more effective than something more obviously dangerous, at least in terms of getting Megaman to drop his guard. Add in the fact that Bubbleman, the World Three netnavi responsible, is not exactly a criminal mastermind and you've got a recipe for "severely underestimating the seriousness of the matter at hand." Megaman and Lan are so certain that Bubbleman is a non-threat that they very nearly give him the opening he needs to kill thousands of people; it's only a timely intervention by Protoman that stops him from detonating the Bubbles of Frothy Doom. He and Chaud tear into the brothers for being "too wishy-washy" and endangering countless lives, but they brush it off.
Time ticks by, and the day of the N1 Grand Prix arrives. Lan finds out that Chaud is participating as well, and the two butt heads a few times before the competition starts. Megaman handily trounces the competition, even managing to impress one of their opponents enough to earn Lan a new friend, and things look to be leading to a championship showdown between him and Protoman. However, during Chaud's semifinals match, his mystery-man opponent reveals himself to be the producer responsible for the N1 - and an agent of World Three. The entire tournament was a setup to announce the return of World Three by having an agent defeat Protoman and Megaman on national television! He kidnaps Chaud's father in an attempt to blackmail him into handing over Protoman, but Lan gives them the opening to escape by, well, throwing his PET at the producer's head. Megaman is not amused.
The events leave everyone a little shaken. Trying to get back a sense of normalcy, the boys decide to visit one of their friends while she's in the hospital (having been injured during one of the tournament's more dramatic elimination rounds) and end up befriending another patient, a boy named Mamoru. It's eventually revealed that Mamoru is suffering from HBD, the same birth defect that killed Megaman when he was a human baby. The brothers are both driven to help Mamoru survive what Hub couldn't and help support him when a new life-saving surgery becomes an option; but during the middle of the operation a World Three agent attacks the hospital to steal another Tetracode. Megaman chases the enemy navi all over the hospital's computer systems and eventually corners him in the operating room's controls. The agent once again manages to steal the Tetracode before Megaman can delete the navi, but he's far more concerned with getting the surgical equipment and life support back online before Mamoru dies. He manages to jump-start the equipment by using himself as a power source, saving Mamoru's live and scaring the wits out of Lan in the process.
Saving a hijacked hospital ends up being a pretty big deal, and Lan ends up getting called to receive a commendation. Megaman is struggling to keep his brother's ego in check when they have a rather unpleasant encounter with Hinoken, the World Three agent who first tried to burn down the Hikari home. Hinoken claims to be an ex-agent now, having decided to straighten up and get a real job at the lab where Dr. Hikari works. Lan doesn't quite buy it, not even when he helps the brothers deal with an attack by World Three netnavis, but Megaman comes around to Hinoken's side pretty quickly and encourages Lan to do the same. He even goes so far as to refuse to let Lan quit after he promises to lend a hand with some work around the labs.
Unfortunately for Megaman, this ends up being a huge mistake. Hinoken was merely manipulating the two of them into setting up his attack on the lab for him while he stole the last Tetracode, and he gleefully calls to taunt them about their father's impending death and their "new status" as terrorists. Megaman ends up having to chase Hinoken's navi into the depths of the Undernet, and only just survives an encounter with the real Supernavi Bass.
Things manage to work out without anyone getting killed, but Dr. Hikari ends up hospitalized and the boys are hit hard by their part in the incident. Lan understandly is upset and blames himself for this, while Megaman decides what's done is done and urges Lan to do what he can to make up for it. They get their chance when Chaud asks the brothers to infiltrate the Undernet and find a program called Gigafreeze. The Tetracodes that World Three has been stealing are apparently part of a plot to release a semi-sentient, cannibalistic Internet entity called Alpha, and now that World Three has all the codes the Gigafreeze is the only thing capable of stopping Alpha should it get free.
Megaman works his way into Undernet society by way of the Ranking system. He fights his way up the ladder, trying to find a way to get in contact with the Rank 1 navi, "S," who is apparently the one keeping the Gigafreeze safe. The entire process eventually leads him to the hidden servers that the Undernet is stored on and he's declared the new guardian of the Gigafreeze program (though not without giving Lan another heart attack first - Megaman seems to keep finding new and exciting ways to skirt deletion).
Alpha is stolen just moments later. While the initial thief goes down easily, Bass reappears to fetch Alpha himself. Megaman fails to stop him even with the Gigafreeze, which Bass also takes. Alpha starts infecting military hardware across the globe, and after Dr. Hikari escapes from the hospital to track down World Three's new hideout the brothers decide to take on Alpha themselves. They bust into the facility, but end up confronted by a strange problem: the supercomputer Alpha is stored on doesn't have any way for Megaman to access it on his own. The only way in is for Lan to use a Pulse Transmission Chair to send his own mind into the cyber world alongside Megaman. It's an emotional moment, and allows them to use true Full Synchro for the first time, and the level of power it brings is enough for them to defeat Bass and delete Alpha.
After the fight with Alpha the brothers find themselves inside a VR simulation of a lab, inhabited by an AI made to mimic their grandfather's personality. He gives them an encrypted file to deliver to their father and sends them out of the simulation, warning them that Alpha isn't entirely gone yet and to leave the supercomputer as quickly as possible, but before they can get to the logout point a still-active remnant of Alpha grabs them and starts trying to absorb Megaman. Aware that Lan will be killed if he can't escape, Megaman decides to use the only option he has available: disengage Full Synchro and free Lan's mind from the remnant by self-destructing.
Lan becomes hysterical when he hears this plan and starts begging Megaman to find another way, but he refuses. Megaman tries to lighten the mood by preemptively chiding Lan for skipping homework and sleeping in, then thanks him for letting him be a part of his life, and overloads. Lan ends up out of the network, safe and sound, but Megaman is nowhere to be found. He realizes that Megaman is actually dead, and due to his unique makeup, cannot be resurrected through a backup. The next four months are then spent coping with this loss.
PERSONALITY:
Lan is much like your typical elementary school boy. He's cheerful, and active, maybe overly so, as well as enthusiastic. He tends to have a relaxed, carefree outlook on life, often sleeping in so late he usually ends up late for class. He's more interested in doing everything but his homework, and he can be bratty at times, disobeying orders because he wants to do something else, or insisting on something because he's totally sure he's right. Not much gets him down; he's tenacious, and bounces back quickly.Pretty much your standard shounen protag amirite?
That being said, it's not hard to rile him up and get him to take things a little more seriously. Insulting him and looking down on him (in Netbattling and virus busting at least) are two surefire ways to get him annoyed or angry at you. He's prideful of his skills in virus busting, as he's the number one in his class and so good that he's taken down two cyber criminal organizations as of his canon point. Of course, a fair amount of that is due to how powerful his Netnavi Megaman is, but it doesn't stop him from letting it get to his head on occasion. He's also not so uncaring as to ignore someone in need of help.
Lan is a very helpful child, almost unusually so. Regardless of the amount of danger present in the situation, if Lan spots a person in need of aid, he goes to help them, no matter what. It also doesn't matter whether or not he dislikes the person, or if they're rivals or enemies. A person in need of help is a person who needs him. This (totally plot-forced) trait often gets him into ridiculous and absolutely dangerous situations (and probably gives his poor Navi many heart attacks) and yet, he's never afraid to face it. The consequences and severity of the situation just don't register to him. He doesn't think about if he could fail, nor does he think about the possibility of him dying. If something must be done, he's the one to do it. His helpfulness is also not due to glory seeking. Sure, he probably enjoys being the hero when all is said and done, but his actions are usually driven by a need to do something. Standing still and letting someone else handle the situation is not his thing.
Pretty KY, with romance especially
Problem solving oriented
Intelligent, almost genius like
Lacks motivation/attention span
Relationship with Megaman
POWER:
Neither powers are canon.
Data Transfer: Lan can turn himself into data and "plug in" to electronic devices to access their cyber worlds. Within the cyber world he'll experience standard computer phenomena as physical objects or entities, like firewalls being actual walls and such. Lan's appearance will change to be something like this while he's in the cyberworld, but he won't be gaining all the skills a Netnavi innately knows. Those he has to learn the hard way.
Battle Chips Free Usage: In his world, Netnavis must use something called "Battle Chips" to access any function that isn't programmed as a default within the Navi. Battle Chips are SD card-like chips containing data for numerous weapons, attacks, support skills and the like. Usually, to use a battle chip it must be slotted into the PET of the Navi receiving the data, but Lan can access Battle Chip data with just touch and use the data stored inside for himself, so he would be able to summon a Cannon by touching the Canon chip, for instance. This ability can be used in both the real world and the cyberworld. For this ability, Lan will be bringing in 15 battle chips with him from home.
〈 CHARACTER SAMPLES 〉
COMMUNITY POST (VOICE) SAMPLE: TDM thread 1 | 2
LOGS POST (PROSE) SAMPLE:
NAME: Sky
AGE: 21
JOURNAL:
IM / EMAIL: ten.compasses@gmail.com
PLURK:
RETURNING: Nope!
〈 CHARACTER INFO 〉
CHARACTER NAME: Lan Hikari
CHARACTER AGE: 11 or 12
SERIES: Megaman Battle Network
CHRONOLOGY: Four months after beating Alpha, but the day before he reobtains Megaman.
CLASS: Total Hero. He is the protag of his game!
HOUSING: Open to random housemates! I'd like to be in Heropa or De Chima.
BACKGROUND: (Lan's history is pretty much the same as Megaman (
It's the year 20xx, and technology's come so far that it's extremely complicated and special AI programs are needed for humans to navigate the Internet with efficiency. These AIs are called Netnavis, and almost every single person in the world has a Netnavi partner. Lan, like any other kid his age, owns a Netnavi, Megaman.EXE. He's also the son of renowned researcher Dr. Yuichirou Hikari. On top of that, he's pretty skilled at Netbattling (which are Navi vs Navi fights) and virus busting. This, coupled with his tendency to be a magnet for trouble, lands him in quite a couple of situations during his elementary school years.
It begins when rumours of oven fires goes around, and Lan's mom gets their oven checked for viruses. But as it turns out, the worker who checked the oven was the one going around causing the fires so Lan and Megaman had to clear their oven of viruses and beat the (fake) worker's Navi, Fireman. Next, a World Three agent takes over Lan's school to feed the students a brainwashing program, though Lan and Megaman quickly resolve that. The third incident happens when Lan attempts to visit his dad and winds up protecting the Metroline subways system from a World Three navi. Next up was the water plant being shut down, leaving the town without water. When Lan goes to fix this, he encounters the Official Net Battler Chaud and his Navi Protoman, who tell Lan to stay out of the way, but in true protag fashion Lan doesn't listen. He eventually does solve the problem with the plant, but not before fucking up majorly. Then, in World Three's next scheme involving traffic lights, his childhood friend Mayl's stuck on a speeding bus that will crash in the end, and he works to save her and fix the traffic lights. The next event in this never ending stream of shit World Three keeps pulling, they attempt to suffocate a bunch of renowned scientists, including Lan's father, so Lan has to restore power to the building (and cue the worst fucking dungeon in this goddamn game).
At this point Lan and Megaman are done waiting for World Three to strike. They've learned that many of the attacks, including the one on the Hikari home, were part of a scheme to steal four powerful programs that could be used to create a super-virus called the Life Virus, and now World Three has all of them. Not willing to sit back and risk the next strike being the EndGame, the duo set out to find the World Three hideout and stop the attacks at the source. After a dangerous trek through the Undernet, a hidden and dangerous area of the Net filled with cybercriminals, Megaman manages to find just the information they need for Lan's father and the other scientists to track it down.
Once at the hideout, Lan and Megaman hack their way through the facility's door locks until he's confronted by the last remaining World Three navi, MagicMan. He manages to beat MagicMan back at first, but the enemy navi unleashes an attack based on the World Three's Life Virus and strikes Megaman dead on. He's saved from total deletion by Protoman and Chaud, but the damage is done - Megaman is completely unresponsive and fading fast.
Chaud reveals that he was sent by Dr. Hikari to deliver a program called "Hub.bat" to Lan, and Dr. Hikari himself manages to contact Lan moments later to explain the program's purpose: it will fully repair Megaman and bring him back online stronger than ever, but with the risk that any damage Megaman takes could backfeed onto Lan and injure him too. This is because Megaman is made with the digitized DNA of Hub Hikari, Lan's twin brother who died when they were one. Dr. Hikari used Hub's DNA to make Megaman as a way to keep a part of him alive and give Lan something of his brother to hold dear - but he had to offset the genome code by 0.001% to keep them from entering a state called "Full Synchro" and putting Lan's life at risk. Using Hub.bat would reset that 0.001% and bring Megaman's source code and Lan's genome into perfect sync.
Lan decides that saving Megaman and stopping World Three is more important than trying to avoid injury and runs Hub.bat. Megaman comes back online after a few moments, and the brothers have a heart-to-heart while they wait for the program to finish; Megaman admits that he regrets not being able to live with his family in the real world, but simply being a part of Lan's life as his netnavi is enough to make him happy, and that Lan should continue to treat him the way he always has. He urges Lan to hurry, and the two of them rush off to confront the leader of World Three, Dr. Wily. Wily prepares to unleash the Life Virus on military satellites and Megaman scrambles to delete it before the it can launch, only just managing it in time with the aid of Hub.bat boosting his abilities. This triggers the hideout's self-destruct sequence; everyone escapes unharmed, but Wily vanishes in the chaos.
In the aftermath, Lan becomes something of a celebrity as the one who stopped World Three. Things do eventually die down, though, and life for the duo slowly returns to normal.
By the time summer vacation starts, though, another threat has risen from the depths of the Net - the Gospel netmafia. Gospel's first attacks are much more random and seem focused on creating general chaos: one agent attacks one of Lan's friends in her home in order to extort money from her wealthy parents, and another attempts to blow up a local dam. The brothers work to stop both attacks, the latter with Chaud and Protoman's help, and later they decide to apply for a "City Netbattler License" that lets them work as a less-powerful branch of the Officials. For the most part nothing happens until Lan finds a random note in the foliage from someone in Yumland requesting to be penpals with whoever finds the note. And cue Lan getting the bright idea to do his research assignment on the foods of the world. They make a trip to Yumland.... only to discover that all the Navis have been wiped off the Net by Gospel, and their next target is Electopia, their home country!
They rush back to warn Dr. Hikari and beg to help with the emergency preparations. Their father asks them to find a program that will allow him to upgrade Megaman, and warns them that without that upgrade Megaman doesn't stand a chance against the new netnavis working for Gospel. The duo eventually track the program down in Yumland's Cyber Square and grabs it to take it back to Dr. Hikari...only to discover that he has officially just stolen a Yumland national treasure. Whoops. At least dad manages to put it back later?
Dr. Hikari completes and installs the upgrade just moments before Gospel launches its attack on the Electopian mother computer. The brothers join Chaud, Protoman, and a few other Officials and their navis in defense of the Mothercomp; Gospel navis, including the attacking force's commander Shadowman, pick them off one by one until only Megaman and a severely damaged Protoman remain. The two try a desperate Hail Mary to pick off Shadowman in one shot, but several Gospel navis block the shot and Megaman is forced to fight Shadowman one-on-one. He wins, but it's a close thing.
This victory puts Lan on the map again, so to speak, and he ends up invited to attend a global Official Netbattlers' Conference as a representative of Electopia. The catch? The conference is being held in Netopia, a country on the other side of the world. The entire trip is pretty much hell for the brothers: Megaman gets confiscated by security at the airport and sent to be loaded as cargo, and when he and Lan manage to reunite (thanks to a bit of string-pulling by Chaud, who's also heading to the conference) he learns that someone stole Lan's money; they eventually manage to catch the pickpocket and get Lan's cash back, only for a moment of misjudged character on Megaman's part to end in Lan getting mugged for his battle chips. By the time they get to their hotel the stress and exhaustion are too much for Lan, and he and Megaman end up in a massive argument that ends with Lan throwing his PET across the room and storming off.
He winds up meeting Higsby, surprisingly, and the chip collector manages to calm Lan down and get him to return back to Megaman to apologize. But Megaman explains that Lan's PET was hacked and his data stolen, upset and expecting anger from Lan again. Lan reassures him however, repairs his damaged data, and the two reconcile. They then spend the rest of the day tracking down everything stolen from Lan.
It's a good thing they do, especially in regards to Lan's battle chips, because the conference the next day is attacked by a Gospel mole. The mole turns the meeting place's security against Lan and the Netbattlers, and proceeds to sow confusion and dissension amongst the group by allowing just enough information out to let them know that the mastermind is "one of us." This results in Lan and Chaud mistaking each other for the Gospel agent, and Megaman ends up in a fight to deletion against Protoman before the mole's true identity comes out. After that, their flight home ends up highjacked by a Gospel agent, and they're the only ones on board qualified to confront him. Because apparently the Hikari brothers aren't allowed to have nice things.
Everything explodes rather quickly after that: environmental control systems around the world start failing and triggering natural disasters, the Net is completely taken over by multicolored cyber-ice, and navis online at the start of the attack lose contact with their Operators. Megaman scours the Net to find Roll, whose PET connection failed completely and left her stranded online, and manages to break some of the weaker ice and obtain a data sample. The brothers rush it to Dr. Hikari's lab for analysis.
Their father determines that the ice is a form of virus, and is likely what's responsible for the natural disasters occurring. Lan and Megaman offer to work on clearing it from the Net so Dr. Hikari and the scientists can focus on keeping the environmental control systems in check. This eventually leads to Megaman confronting Freezeman, the lead Gospel netnavi and the one controlling the cyber-ice. He taunts him with the revelation that a magnitude 10 earthquake is about to strike Electopia. Megaman leaps into battle, desperately trying to delete Freezeman and the ice in time for the earthquake to be halted, and only just manages to succeed in time.
At first it seems that Gospel has finally been destroyed, but cybercrime continues to rise at a rapid pace and the brothers discover that Gospel's real hideout is still out there. Their father is able to pinpoint it's location based on one very large clue - Gospel's headquarters is emitting massive amounts of electromagnetic radiation. Lan and Megaman beg to be allowed to investigate, and Lan's given a special magsuit to protect him from the radiation they'll encounter. When the two arrive they're unable to access the upper floors of the hideout at first. Megaman jacks into the computers to investigate and is shocked when he sees why the floors are inaccessible: they're inside the computer system. The radiation emitting from the hideout is so strong that it's somehow warping the boundary between reality and the cyber world!
Megaman works his way through the hideout's servers, trying to bring down the radiation level and separate the real and cyber worlds again. It's difficult for him to focus when he's worried about Lan, however, and he keeps checking on his brother and trying to warn him about the increasing radiation. They keep pushing forward anyway and eventually manage to confront the mysterious leader of Gospel. Megaman attacks the Supernavi Bass and deletes him with surprising ease. Gospel's leader (revealed to be a kid genius named Sean) responds by trying to create an even stronger version of Bass...except that this Bass doesn't stay a navi for long, and mutates wildly into a huge Multibug Organism. It highjacks the server controls and sends the radiation levels skyrocketing. Megaman prepares to fight the Gospel multibug, but the radiation in the real world far exceeds what Lan's suit can protect him from and both he and Sean pass out.
Megaman, rather understandably, freaks out. In his panic he inadvertently taps into their Synchro and somehow manages to speak to Lan via his subconscious. Desperate, he syncs part of his programming with Lan's mind, allowing his brother to operate him by sheer force of will and taking them another step down the path to true Full Synchro. Working together, they delete the multibug organism and Megaman shuts down the servers. The world is now safe from Gospel; just in time for the start of the new school semester, too, much to the brothers' horror. Things went downhill so fast that even Megaman forgot about Lan's summer study assignments.
Sometime later, Lan and his friends are hanging out in the park when they're approached by a local TV producer. He tells them that the network is going to be holding a netbattle tournament called the N1 Grand Prix and invites them to try out. The brothers rush home so they can sign up, and Megaman and the other navis pass the prelims with flying colors.
As everyone celebrates, Lan's friend Dex realizes he left something he needs for a homework assignment behind at school, and Lan and the others hatch a scheme to sneak into the building and get it. They end up surprising a thief, who reacts to Lan's name by announcing that he and Megaman are "on my organization's blacklist" and trying to kill them! The thief's navi hypnotizes Lan's friends and only just misses catching Lan as well; Megaman tracks him down in the principal's computer and deletes him to break the hypnosis, though the navi performs a kamikaze attack at the last moment that leaves Megaman stunned but seemingly unharmed. The thief escapes with a "Tetracode" before the brothers can stop him.
A few days later Lan's PET starts to malfunction, causing Megaman's vocal systems to randomly short out. They head to their father's lab to see if he can fix the problem, only to get told that he's in a meeting and sent off with a temporary fix. Before they can leave, they bump into the TV producer again, and he tells them the next round of preliminaries for N1 is starting and practically orders them to get online and participate. Megaman blitzes through the round yet again (and he and Lan prove that they're really not cut out for television) but the PET's error gets worse, and he ends up temporarily stranded on the Net with no connection to Lan whatsoever.
Luckily for them Dr. Hikari manages to get home from work early, and he promises to send them a patch to repair the issue as soon as possible. It arrives while Lan's class is on a field trip to a zoo a few towns over - just in time, because someone's hacked into the animals' health-monitor microchips and is making them attack the visitors! Megaman goes into the zoo's network to disable the chips and ends up running into the navi responsible. He and his Operator manage to steal another Tetracode before Megaman can delete him, and the hacker claims to be a member of a revived World Three and working on Wily's orders.
The brothers aren't quite sure what to think about that, and after a month goes by with nothing untoward happening it they brush it off. This ends up being a mistake, and World Three launches a plot to terrorize the people of Electopia with...dishwashers. And bubbles. Giant people-trapping bubbles made of explosives that will eventually detonate and cause massive destruction, true, but still. Bubbles. It's hardly the stuff of nightmares.
Yet that seems to actually be more effective than something more obviously dangerous, at least in terms of getting Megaman to drop his guard. Add in the fact that Bubbleman, the World Three netnavi responsible, is not exactly a criminal mastermind and you've got a recipe for "severely underestimating the seriousness of the matter at hand." Megaman and Lan are so certain that Bubbleman is a non-threat that they very nearly give him the opening he needs to kill thousands of people; it's only a timely intervention by Protoman that stops him from detonating the Bubbles of Frothy Doom. He and Chaud tear into the brothers for being "too wishy-washy" and endangering countless lives, but they brush it off.
Time ticks by, and the day of the N1 Grand Prix arrives. Lan finds out that Chaud is participating as well, and the two butt heads a few times before the competition starts. Megaman handily trounces the competition, even managing to impress one of their opponents enough to earn Lan a new friend, and things look to be leading to a championship showdown between him and Protoman. However, during Chaud's semifinals match, his mystery-man opponent reveals himself to be the producer responsible for the N1 - and an agent of World Three. The entire tournament was a setup to announce the return of World Three by having an agent defeat Protoman and Megaman on national television! He kidnaps Chaud's father in an attempt to blackmail him into handing over Protoman, but Lan gives them the opening to escape by, well, throwing his PET at the producer's head. Megaman is not amused.
The events leave everyone a little shaken. Trying to get back a sense of normalcy, the boys decide to visit one of their friends while she's in the hospital (having been injured during one of the tournament's more dramatic elimination rounds) and end up befriending another patient, a boy named Mamoru. It's eventually revealed that Mamoru is suffering from HBD, the same birth defect that killed Megaman when he was a human baby. The brothers are both driven to help Mamoru survive what Hub couldn't and help support him when a new life-saving surgery becomes an option; but during the middle of the operation a World Three agent attacks the hospital to steal another Tetracode. Megaman chases the enemy navi all over the hospital's computer systems and eventually corners him in the operating room's controls. The agent once again manages to steal the Tetracode before Megaman can delete the navi, but he's far more concerned with getting the surgical equipment and life support back online before Mamoru dies. He manages to jump-start the equipment by using himself as a power source, saving Mamoru's live and scaring the wits out of Lan in the process.
Saving a hijacked hospital ends up being a pretty big deal, and Lan ends up getting called to receive a commendation. Megaman is struggling to keep his brother's ego in check when they have a rather unpleasant encounter with Hinoken, the World Three agent who first tried to burn down the Hikari home. Hinoken claims to be an ex-agent now, having decided to straighten up and get a real job at the lab where Dr. Hikari works. Lan doesn't quite buy it, not even when he helps the brothers deal with an attack by World Three netnavis, but Megaman comes around to Hinoken's side pretty quickly and encourages Lan to do the same. He even goes so far as to refuse to let Lan quit after he promises to lend a hand with some work around the labs.
Unfortunately for Megaman, this ends up being a huge mistake. Hinoken was merely manipulating the two of them into setting up his attack on the lab for him while he stole the last Tetracode, and he gleefully calls to taunt them about their father's impending death and their "new status" as terrorists. Megaman ends up having to chase Hinoken's navi into the depths of the Undernet, and only just survives an encounter with the real Supernavi Bass.
Things manage to work out without anyone getting killed, but Dr. Hikari ends up hospitalized and the boys are hit hard by their part in the incident. Lan understandly is upset and blames himself for this, while Megaman decides what's done is done and urges Lan to do what he can to make up for it. They get their chance when Chaud asks the brothers to infiltrate the Undernet and find a program called Gigafreeze. The Tetracodes that World Three has been stealing are apparently part of a plot to release a semi-sentient, cannibalistic Internet entity called Alpha, and now that World Three has all the codes the Gigafreeze is the only thing capable of stopping Alpha should it get free.
Megaman works his way into Undernet society by way of the Ranking system. He fights his way up the ladder, trying to find a way to get in contact with the Rank 1 navi, "S," who is apparently the one keeping the Gigafreeze safe. The entire process eventually leads him to the hidden servers that the Undernet is stored on and he's declared the new guardian of the Gigafreeze program (though not without giving Lan another heart attack first - Megaman seems to keep finding new and exciting ways to skirt deletion).
Alpha is stolen just moments later. While the initial thief goes down easily, Bass reappears to fetch Alpha himself. Megaman fails to stop him even with the Gigafreeze, which Bass also takes. Alpha starts infecting military hardware across the globe, and after Dr. Hikari escapes from the hospital to track down World Three's new hideout the brothers decide to take on Alpha themselves. They bust into the facility, but end up confronted by a strange problem: the supercomputer Alpha is stored on doesn't have any way for Megaman to access it on his own. The only way in is for Lan to use a Pulse Transmission Chair to send his own mind into the cyber world alongside Megaman. It's an emotional moment, and allows them to use true Full Synchro for the first time, and the level of power it brings is enough for them to defeat Bass and delete Alpha.
After the fight with Alpha the brothers find themselves inside a VR simulation of a lab, inhabited by an AI made to mimic their grandfather's personality. He gives them an encrypted file to deliver to their father and sends them out of the simulation, warning them that Alpha isn't entirely gone yet and to leave the supercomputer as quickly as possible, but before they can get to the logout point a still-active remnant of Alpha grabs them and starts trying to absorb Megaman. Aware that Lan will be killed if he can't escape, Megaman decides to use the only option he has available: disengage Full Synchro and free Lan's mind from the remnant by self-destructing.
Lan becomes hysterical when he hears this plan and starts begging Megaman to find another way, but he refuses. Megaman tries to lighten the mood by preemptively chiding Lan for skipping homework and sleeping in, then thanks him for letting him be a part of his life, and overloads. Lan ends up out of the network, safe and sound, but Megaman is nowhere to be found. He realizes that Megaman is actually dead, and due to his unique makeup, cannot be resurrected through a backup. The next four months are then spent coping with this loss.
PERSONALITY:
Lan is much like your typical elementary school boy. He's cheerful, and active, maybe overly so, as well as enthusiastic. He tends to have a relaxed, carefree outlook on life, often sleeping in so late he usually ends up late for class. He's more interested in doing everything but his homework, and he can be bratty at times, disobeying orders because he wants to do something else, or insisting on something because he's totally sure he's right. Not much gets him down; he's tenacious, and bounces back quickly.
That being said, it's not hard to rile him up and get him to take things a little more seriously. Insulting him and looking down on him (in Netbattling and virus busting at least) are two surefire ways to get him annoyed or angry at you. He's prideful of his skills in virus busting, as he's the number one in his class and so good that he's taken down two cyber criminal organizations as of his canon point. Of course, a fair amount of that is due to how powerful his Netnavi Megaman is, but it doesn't stop him from letting it get to his head on occasion. He's also not so uncaring as to ignore someone in need of help.
Lan is a very helpful child, almost unusually so. Regardless of the amount of danger present in the situation, if Lan spots a person in need of aid, he goes to help them, no matter what. It also doesn't matter whether or not he dislikes the person, or if they're rivals or enemies. A person in need of help is a person who needs him. This (totally plot-forced) trait often gets him into ridiculous and absolutely dangerous situations (and probably gives his poor Navi many heart attacks) and yet, he's never afraid to face it. The consequences and severity of the situation just don't register to him. He doesn't think about if he could fail, nor does he think about the possibility of him dying. If something must be done, he's the one to do it. His helpfulness is also not due to glory seeking. Sure, he probably enjoys being the hero when all is said and done, but his actions are usually driven by a need to do something. Standing still and letting someone else handle the situation is not his thing.
Pretty KY, with romance especially
Problem solving oriented
Intelligent, almost genius like
Lacks motivation/attention span
Relationship with Megaman
POWER:
Neither powers are canon.
Data Transfer: Lan can turn himself into data and "plug in" to electronic devices to access their cyber worlds. Within the cyber world he'll experience standard computer phenomena as physical objects or entities, like firewalls being actual walls and such. Lan's appearance will change to be something like this while he's in the cyberworld, but he won't be gaining all the skills a Netnavi innately knows. Those he has to learn the hard way.
Battle Chips Free Usage: In his world, Netnavis must use something called "Battle Chips" to access any function that isn't programmed as a default within the Navi. Battle Chips are SD card-like chips containing data for numerous weapons, attacks, support skills and the like. Usually, to use a battle chip it must be slotted into the PET of the Navi receiving the data, but Lan can access Battle Chip data with just touch and use the data stored inside for himself, so he would be able to summon a Cannon by touching the Canon chip, for instance. This ability can be used in both the real world and the cyberworld. For this ability, Lan will be bringing in 15 battle chips with him from home.
〈 CHARACTER SAMPLES 〉
COMMUNITY POST (VOICE) SAMPLE: TDM thread 1 | 2
LOGS POST (PROSE) SAMPLE:
